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 Ultimate guide to E.T.

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Monkey

Monkey


Posts : 77
Join date : 2009-06-17
Age : 33
Location : United Kingdom, Dirty South

Ultimate guide to E.T. Empty
PostSubject: Ultimate guide to E.T.   Ultimate guide to E.T. I_icon_minitimeFri Jun 19, 2009 4:12 am

....::::Wolfenstein Guide for Newbies::::....


Here is a guide I put together that will hopefully help you out.
Helpful things that will increase your skills a bit, even reduce lag!
Great for people that are new to ET!

Also, post stuff here that you know about ET, like binds scripts and anything that is helpful.





Binds
First of all, to use these scripts, simply copy & paste them into your autoexec.cfg file, which should be in the ETMain folder. If you do not already have this file, you can create one by making a new text document (right-click in the folder > new > text document) in the ET folder and then rename it to autoexec.cfg


Vsay/say binds

We'll first start off, using simple binds.
Such as SAY binds that just bind your text to a button on your keyboard. Then you press the button and it shows the text either in public chat or team chat.

Next off is voice chat binds, VSAY, these binds don't just bind your text to a key. They also bind a voice to it. Example: Hello!

Finaly, a simple bind that shows everyone, by text, when you reload.

Note: You must type these in the console.
To open the console, simply press the ` or in some cases the ~ button. It's above tab and below esc.



Here is the say bind, that's the one where it just shows your text.

Code:
/bind KEY say TEXT


Here are the VSAY binds, those are the ones that have voice chat in it.

Code:
/bind KEY vsay COMMAND TEXT


For your team to only see it:

Code:
/bind KEY vsay_team COMMAND TEXT

Code:
/bind KEY say_team TEXT



KEY = Replace with any key on the keyboard

TEXT = Type in anything you want it to say when it shows up in chat.

COMMAND = Voice chat.



Here are all the commands that you replace COMMAND with.

EnemyDisguised: "Enemy in disguise!"
PathCleared: "Path cleared."
EnemyWeak: "The enemy is weakened."
AllClear: "All clear."
Incoming: "Incoming!"
FireInTheHole: "Fire in the hole!"
OnDefense: "I'm on defense."
OnOffense: "I'm attacking."
TakingFire: "Taking fire!"
MinesCleared: "Mines cleared."
NeedBackup: "I need backup!"
CoverMe: "Cover me!"
NeedEngineer: "We need an engineer!"
NeedOps: "We need Covert Ops!"
Medic: "Medic!"
NeedAmmo: "I need ammo!"
NeedTarget: "I need a target!"
WhereTo: "Where to?"
FollowMe: "Follow me!"
LetsGo: "Let's go!"
Move: "Move!"
ClearPath: "Clear the path!"
HoldFire: "Hold fire!"
DefendObjective: "Defend our objective!"
DisarmDynamite: "Disarm the dynamite!"
ClearMines: "Clear the mines!"
ReinforceDefense: "Reinforce the defense!"
ReinforceOffense: "Reinforce the offense!"
DestroyPrimary: "Destroy the primary objective!"
DestroySecondary: "Destroy the secondary objective!"
DestroyConstruction: "Destroy the construction!"
ObjectiveDestroyed: "Objective destroyed!"
RepairVehicle: "Repair the vehicle!"
DestroyVehicle: "Destroy the vehicle!"
EscortVehicle: "Escort the vehicle!"
FireOnTarget: "Fire on my target!"
CommandAcknowledged: "Command acknowledged!"
CommandDeclined: "Command declined!"
CommandCompleted: "Command completed!"
ConstructionCommencing: "Construction underway!"
ConstructionCompleted: "Construction completed!"
ConstructionDestroyed: "Construction destroyed!"
ObjectiveFailed: "Objective failed!"
ObjectiveCompleted: "Objective completed!"
Affirmative: "Yes!"
Negative: "No!"
Thanks: "Thanks a lot!"
Welcome: "You're welcome."
Oops: "Oops!"
Sorry: "Sorry!"
Hi: "Hi!"
Bye: "Bye."
Cheer: "Yeah!"
GreatShot: "Great shot!"
GoodGame: "Good game!"
IamSoldier: "I'm a soldier."
IamMedic: "I'm a medic."
IamEngineer: "I'm an engineer."
IamFieldOps: "I'm a field ops."
IamCovertOps: "I'm a covert ops."
FTMeetWaypoint: "Meet at waypoint!"
FTAttackWaypoint: "Attack waypoint!"
FTchecklandmines: "Check for landmines!"
FTDefendWaypoint: "Defend waypoint"
FTAttack: "Attack!"
FTFallBack: "Fall back!"
FTCheckLandMines: "Check for landmines!"
FTCoverMe: "Cover me!"
FTCoveringFire: "Soldier, covering fire!"
FTMortar: "Deploy mortar!"
FTHealSquad: "Heal the squad!"
FTHealMe: "Heal me!"
FTReviveTeamMate: "Revive team mate!"
FTReviveMe: "Revive me!"
FTDestroyObjective: "Destroy objective!"
FTRepairObjective: "Repair objective!"
FTConstructObjective: "Construct the objective!"
FTDisarmDynamite: "Disarm the dynamite!"
FTDeployLandmines: "Deploy landmines!"
FTDisarmLandmines: "Disarm landmines!"
FTCallAirStrike: "Call airstrike!"
FTCallArtillery: "Call artillery!"
FTMortarBarrage: "Call mortar barrage!"
FTResupplySquad: "Resupply squad!"
FTResupplyMe: "Resupply me!"
FTExploreArea: "Explore area!"
FTExploreAtCoordinates: "Explore at co-ordinates!"
FTSatchelObjective: "Destroy satchel objective!"
FTInfiltrate: "Infiltrate!"
FTGoUndercover: "Go undercover!"
FTProvideSniperCover: "Provide sniper cover!"

Example:
/bind f5 vsay hi Hello Everyone!
And it will say hi and show "Hello Everyone!" in the chat.

/bind f6 vsay_team needengineer We need a ninja deer
And it will say We need a engineer but show "We need a ninja deer" to your teammates because it is vsay_team.




Reload Bind

Code:
/bind r"say TEXT;+reload;-reload


Note: If r is not your reload button, than change r to whatever you reload with.

Replace TEXT with what you want it to say when you reload.




Wolfenstein Colors
This is to show you how to put color in your text, and name.
Even include them in your binds!

To make color, first you got to put a ^(Shift 6) and then use any button that is listed below.

1 = red
f = blue
2 = green
g = light green
3 = yellow
h = medium green
4 = blue
j = dark red
5 = light blue
k = brown
6 = pink
l = medium orange
7 = white
; = medium grey
8 = orange
z = medium grey
9 = grey
x = dark orange
0 = black
c = dark purple
q = dark red
v = light pink
w = light grey
b = light green
e = purple
n = light yellow
r = cyan
m = very light green
t = medium blue
, = light orange
y = dark grey
. = light yellow
u = very light blue
/ = medium yellow
i = medium red
- = sort of green
o = dark yellow
= = sort of green
p = black
\ = green
a = dark orange
[ = light grey
s = medium yellow
] = sort of green
d = dark light blue
' = light cyan
* = dark red





Performance Commands
These are a couple of commands that will help you reduce some lag, but will reduce video quality.

Remember to put a slash / infront of the commands and in the console or it will not work.

r_detailtextures (1 - 0)
Wether to use high detail textures.

r_drawSun (1 - 0)
Draws an image of the sun in the sky

r_fastsky (0 - 1)
At 1 it turns off the sky graphics

r_flares (1 - 0)
Toggle the flare effect for “on fire” missiles

r_dynamiclight (0 - 2)
Dynamic lighting, 0 = off, 1 = single pass, 2=two pass

r_lodbias (0 - 2)
level of detail bias; 0 = best quality, 2 = best performance

cg_drawGun (1 - 0)
Toggle displaying yoru weapon in front of you.

cg_shadows (1 - 0)
The small shadow under players.

cg_coronas (0 - 1)
Wether to draw the flare effect around lights

cg_atmosphericEffects (1 - 0)
Toggle rain and snow

Connection Settings
Each one of these listed below are best to match your connection settings.

Connection Settings: Cable/DSL - 256k and faster
rate 25000
snaps 20
cl_maxpackets 60

Connection Settings: Cable/DSL & Dual ISDN - 128k
rate 15000
snaps 20
cl_maxpackets 60

Connection Settings: Single ISDN - 64k
rate 7000
snaps 20
cl_maxpackets 30

Connection Settings: 56k Modem
rate 4000
snaps 20
cl_maxpackets 15




Hope this helps.
Thanks for reading!
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|TTU|Mckenzie|TTU|




Posts : 98
Join date : 2009-07-02

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PostSubject: Re: Ultimate guide to E.T.   Ultimate guide to E.T. I_icon_minitimeSun Jul 05, 2009 8:34 pm

this was found on the internet.
General Strategies

Below are some general strategies that should help you keep on your toes and secure victory for your team. Each group of tips is grouped by theme. Pay attention and you might learn something.

Got something to share yourslef? Head on over to our forums!

Teamwork!

Stick Together
The team that stays together wins, especially if you're on the offensive. Stay together in groups and you have much better odds of survival. If you find yourself alone, take cover until you can pair up with a buddy or three.

Medic!
Medics should always pair up with other players, and travel with groups if possible. Your role is a supporting one. Healing and reviving machine gunners or snipers is particularly important.


Soldiers Front and Center
Let the Soldiers go up front with their heavy weaponry to clear the way, while others play their supporting roles. This is critical on servers with friendly fire enabled!

Compensate for Inbalances
If you notice your team is light on one particular class, switch to that class next time you die.

Engineer Swarm
At the beginning of maps like the Beach Assault, most players should go to Engineers while a couple of Soldiers hanging back and provide suppressing fire with a Mauser sniper or the Panzerfaust. If you can knock out the defenses for just a few seconds, the Engineers can sprint into position, do their thing, and then switch to another class. Engineers should also gang up and swarm bombing targets on mas like Das Boot and others.

Blindling Light
Lieutenants can also provide Engineers with cover by performing an Artillery Strike. Enemy gunners and snipers will either fall back or have their view blocked by the explosions.

Communicate!

Announce Your Intentions
Whenever you switch teams, hit V then 6 to announce your new role. This will let everyone know about a change in the team's class makeup so they can compensate if need be.

Let Others Know Your Needs
There are voice commands bound for common requests like health or ammunition. Use them often so that Medics and Lt.'s know where they're needed. But don't overdo it. Saying "Medic! Medic!" over and over again is annoying and may cause the Medics to ignore you out of spite.

Organize runs
Attacking players should use chat to organize attacks and movements. A simple command like "Everyone meet at base of Sea Wall!" can be very effective.

Limbo!

Change Classes/Weapons As Needed
Use the pause between reinforcement waves wisely. If the situation demands it, change weapons (a Panzerfaust is little good within tight hallways), change classes, and change strategies.

Talk it up
Use the limbo room chat to convey critical intelligence like enemy locations, strategies, and requests. You've got a few free seconds to type without worry, so use them!

Check on Team Class Configuration
The limbo room is a good place to check up on team class configuration. You may find that you're all playing Soldiers and need a Medic or Lt.

Weapons!


Crouch
Your accuracy in RTCW varies widely depending on what you're doing when you fire. If you try to run and gun at the same time, you'll have a hard time hitting the side of a barn. If there were barns. Standing still gives you better accuracy, while crouching makes you more accurate still. Of course, it does make you more vulnerable...

Zoom on in
The Mauser sniper rifle and the Lieutenant's binoculars can both be zoomed in further by using the mouse wheel.

Look for Ammo
Ammo comes mainly from the Lieutenant, but also can be found from fallen teammates. If you see a weapon like the one your'e using, run over it to pick it up!

Flame for cover
The Flame Thrower makes for an excellent means of blocking the view and aim of attackers holed up in bunkers.

Reload during breathers
If you have the time and the ammo, don't overlook any chances to reload. You don't want to have to do it during a firefight.

Ph34r My P4nz3rph4ust!
Panzerfausts are wonderful for clearing Axis troops out of bunkers. If you notice you're getting mowed down, respawn as a Soldier the next round and blast 'em. Axis Soldiers can use the Panzerfaust to wipe out Sniper Hill.

Go for the Headshot
Headshots do LOTS of damage. Get into the habit of aiming for the noggin.

Fire in Bursts
If you can, fire in short bursts. As you continue to fire, your accuracy suffers. Firing in short bursts helps you hit what you're aiming at. This is also helpful for keeping weapons like the Sten or the Venom Gun from overheating.

Grenade! (Thanks to Gray Matter's Greg Goodrich for the grenade tips)

Throwing
Grenades use the horizon line to determine the distance of your throw. If you want to drop a grenade right in front of you, look towards the ground and simply tap the 'attack' key. If you want to throw a grenade a great distance, look above the horizon line at varying degrees. The further above the horizon, the further you will toss the grenade. However, this does have a diminishing effect. Looking directly upwards towards the sky will cause the grenade to return to where you are standing.


Bounce
Use the bounce of the grenade to your advantage. No, it is not realistic, but it can come it handy when trying to toss a grenade around corners or into holes. The bounce can also be used to achieve great distances with your throw.
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